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feature : create PGN from IRL game

Note : if you give me some hints, I would be delighted to implement the feature myself (I have a lot of experience with scala, and some with Play).
That's fantastic. A great feature to have, too. To help dev on lichess, first take a quick look at this: github.com/ornicar/lila/wiki/Lichess-Development-Onboarding

If that doesn't scare you off (hope it didn't!), proceed with the next step:
Do you know IRC? It's a chat system used regularly by developers. Get yourself an IRC client (I recommend http://hexchat.github.io/ ) and join the #lichess channel on the 'freenode' network [ chat.freenode.net ].

Join us, you can talk it over with the likes of ornicar and flugsio there, who'll be able to help you.
I'd like to see something similar as well.

I'd like to be able to take the analysis of a played game from lichess.org/paste, and modify the resulting PGN to update comments.

It would also be nice to have the markup you can do on the board (e.g. circles and arrows), saved to the PGN (similar to the was SCID vs PC saves markup in the PGN comments).

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