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[Event "Casual King of the Hill game"] [Site "https://lichess.org/EscHkqV9"] [Date "2024.04.23"] [White "Kaldas90"] [Black "William_Blazkowicz"] [Result "1-0"] [UTCDate "2024.04.23"] [UTCTime "15:06:41"] [WhiteElo "2207"] [BlackElo "2200"] [WhiteTitle "FM"] [Variant "King of the Hill"] [TimeControl "-"] [ECO "A00"] [Opening "Kádas Opening: Schneider Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. h4?! { (0.15 → -0.46) Inaccuracy. d4 was best. } (1. d4 d5 2. c4 e6 3. Nf3 c5 4. Nc3 Nf6 5. cxd5 exd5) 1... g5?? { (-0.46 → 2.76) Blunder. e5 was best. } { A00 Kádas Opening: Schneider Gambit } (1... e5 2. e3 Nf6 3. d4 exd4 4. exd4 d5 5. Nf3 Be6 6. Bf4 Bd6 7. Be5 O-O 8. c4) 2. a4?? { (2.76 → 0.61) Blunder. hxg5 was best. } (2. hxg5) 2... gxh4?! { (0.61 → 1.23) Inaccuracy. g4 was best. } (2... g4 3. d4 d5 4. Nc3 Nf6 5. Bf4 Nh5 6. Qd2 Bg7 7. e4 dxe4 8. Be5 f6 9. Bh2) 3. c4?! { (1.23 → 0.61) Inaccuracy. e4 was best. } (3. e4 d5 4. exd5 c6 5. Rxh4 cxd5 6. d4 Nc6 7. Nf3 e6 8. Nc3 Nge7 9. Qd3 Nf5) 3... h3?! { (0.61 → 1.62) Inaccuracy. c5 was best. } (3... c5 4. Nc3 d6 5. Rxh4 Nc6 6. Nf3 f5 7. d3 Nf6 8. a5 e5 9. Bg5 Bg7 10. Nd5) 4. b4?? { (1.62 → -0.54) Blunder. Nxh3 was best. } (4. Nxh3) 4... hxg2 5. d4?? { (-0.52 → -20.45) Blunder. Bxg2 was best. } (5. Bxg2 Nf6 6. d4 d5 7. cxd5 Rg8 8. Kf1 e6 9. b5 exd5 10. Nc3 Bf5 11. e3 Nbd7) 5... gxh1=Q 6. e4 Qxg1 7. f4 Qxd4 8. Qh5 Qxe4+ 9. Be3 Qxe3+ 10. Kd1 Qxf4 11. Qxf7+?! { (-40.48 → Mate in 4) Checkmate is now unavoidable. Be2 was best. } (11. Be2 Qd4+) 11... Kxf7 12. Nc3 Qe4 13. Bg2 Qf3+ 14. Bxf3 d5?! { (Mate in 2 → -45.82) Lost forced checkmate sequence. Kf6 was best. } (14... Kf6 15. Kd2 Ke5#) 15. Bxd5+?! { (-45.82 → Mate in 2) Checkmate is now unavoidable. Kd2 was best. } (15. Kd2 Bf5) 15... Be6?! { (Mate in 2 → -35.23) Lost forced checkmate sequence. Kf6 was best. } (15... Kf6 16. Kc2 Ke5#) 16. Kc2 Qxd5 17. Nxd5 Bxd5 18. cxd5 b5?? { (-33.76 → Mate in 2) Checkmate is now unavoidable. Kf6 was best. } (18... Kf6) 19. Rh1?? { (Mate in 2 → -28.76) Lost forced checkmate sequence. Kd3 was best. } (19. Kd3 Kf6 20. Kd4#) 19... h5?? { (-28.76 → Mate in 2) Checkmate is now unavoidable. e5 was best. } (19... e5) 20. Rg1?? { (Mate in 2 → -28.27) Lost forced checkmate sequence. Kd3 was best. } (20. Kd3 bxa4 21. Kd4#) 20... Nh6?? { (-28.27 → Mate in 2) Checkmate is now unavoidable. e5 was best. } (20... e5) 21. Rg8?? { (Mate in 2 → Mate in 4) Lost forced checkmate sequence. Kd3 was best. } (21. Kd3 bxa4 22. Kd4#) 21... Na6?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. Kf6 was best. } (21... Kf6 22. Rg5 Nf5 23. Rxf5+ Kxf5 24. Kd3 Ke5#) 22. Rxh8?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Kd3 was best. } (22. Kd3 Rxg8 23. Kd4#) 22... Bg7?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. Kf6 was best. } (22... Kf6 23. axb5 Ke5#) 23. Rxh6?? { (Mate in 3 → Mate in 5) Lost forced checkmate sequence. Kd3 was best. } (23. Kd3 Nc5+ 24. bxc5 b4 25. Ke4#) 23... e6?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Nxb4+ was best. } (23... Nxb4+ 24. Kb3 Bxh6 25. Kc3 Bg7+ 26. Kd2 Kf6 27. a5 Ke5#) 24. Rxh5?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. dxe6+ was best. } (24. dxe6+ Kf8 25. Kd3 Nc5+ 26. bxc5 Bb2 27. Ke4#) 24... Bh6?? { (Mate in 7 → Mate in 2) Lost forced checkmate sequence. Nxb4+ was best. } (24... Nxb4+ 25. Kd2 exd5 26. Ke3 Ke6 27. Kf3 Rf8+ 28. Kg4 d4 29. axb5 Be5 30. Rxe5+ Kxe5#) 25. Rxh6?? { (Mate in 2 → -13.38) Lost forced checkmate sequence. Kd3 was best. } (25. Kd3 bxa4 26. Kd4#) 25... Rh8?? { (-13.38 → Mate in 2) Checkmate is now unavoidable. Rg8 was best. } (25... Rg8) 26. Rxh8 bxa4 27. Ra8?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Kd3 was best. } (27. Kd3 c5 28. Ke4#) 27... exd5?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. Kf6 was best. } (27... Kf6 28. Re8 Ke5#) 28. Rxa7?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Kd3 was best. } (28. Kd3 c5 29. bxc5 Nxc5+ 30. Kd4#) 28... Nxb4+ 29. Kc3 Nc6 30. Rxa4 Nb4?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Ke6 was best. } (30... Ke6 31. Re4+ dxe4 32. Kb2 Ke5#) 31. Rxb4 c5 32. Rd4?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Rb6 was best. } (32. Rb6 Ke8 33. Rc6 d4+ 34. Kd3 Kd7 35. Ke4#) 32... c4?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Ke6 was best. } (32... Ke6 33. Re4+ dxe4 34. Kc2 Ke5#) 33. Rxc4 dxc4 34. Kxc4 Ke7 35. Kd4# { Game ends by variant rule. } 1-0